Immnia - Monarchy

Cities:
 Nli - A port city on the north west coast. Contains 3 taverns, 2 inns, a brothel, a sherrif's station, a jail, a market place, a fisherman's row, a temple to Lin, and the homes of those who live there.
 Onr - Onr sits on the top of the largest hill in the north eastern part of the continent, surveying the surrounding hill country. It contains a tavern, 2 inn, a maket place, a sherrif's station, a jail, a temple to Senal, and the homes of those who live there, including various ranches and farms on the outskirts.
 Jam - A costal city on the northern coast. Contains 2 taverns, 3 inns, a sherrif's station, a jail, a market place, a temple to Lin, a fisherman's row, and the homes of the people who live there. There is also a summer home for the reigning monarchs.
 Ri - Ri is the city which houses the palace. The palace is basically the entire city. The building in and of itself is made of a beautiful bluish stone with soft white swirls through it. Inside the palace walls is contained a beautiful garden with a lovely tree in it's center, said to be planted by the first monarch, 100 years before, and a temple to the 4 major deities. Between the walls of the palace and the walls of the city itself are the homes of various nobles and homes for dipolmates from other countries, a temple dedicated to all the minor deities, and a market place. The town is situated on a hill, with a river on the front of it, and a high wall surrounding the entire city. People say this is reminicent to when the elven kindoms were at war with the dominately human population. They have been at peace for 60 years under the Kol Treaty.
 Bri - An elven port city. It lies on the south east inside the Kenl Forest. It contains a tavern, an inn, a fisherman's row, a market place, a temple to Lin, and the homes of those who live there.
 Mu - Another elven port city. It lies on the south west inside the Kenl Forest. It contains a tavern, an inn, a fisherman's row, a market place, a temple to Lin, and the homes of those who live there.
 Hex - This is the home of the Elven monarchs, inside the Kenl Forest. It contains the palace, which no human is said to have seen the inside of, a market place, a meeting house, a temple to Dryan, houses for visiting diplomats, and the homes of those who live there.
 Towns:
 Pom - A fisherman's town, it contains a tavern, an inn, a shrine to Lin, and the homes of various fishermen that work in Nli.
 Ks - A hearder's town, it contains a tavern, an inn, a market place, a shrine to Senal, and the homes/ranches of the people who live there and tend the cows.
 Nej - A farmer's town, it contains a tavern, an inn, a shrine to Senal, and the farms of those who live there. The people take their market to Onr.
 Klo - A miner's town, it contains 2 taverns, an inn, a blacksmith's, a market place, a shrine to Brigid, the mines on the outskirts of the town which harvest metals and the stone blue-white stone valued all over the world, and the homes of those who work within the mines. There is an unusual consentration of dwarves in this town, compared to the other towns of this region.
 Mi - A farmer's town, it contains a tavern, an inn, a tanner's, a market place, a shrine to Senal, the horse farms, and the homes of those who work in the farms.
 Kew - This town is somewhat of a retreat for the many princes and princesses in the palace. It contains a market place, a park, and many elegant home for the visiting monarchs. It also has a tavern and an inn on the outskirts, along with the houses of some minor merchants.
 Pes - This is a lumberjack's town, it contains a tavern, an inn, a lumbermill, a market place, a shrine to Dryan, and the homes of the lumberjacks. It is on the border of Nil Grove.
 Na - A farmer's town, it contains a tavern, an inn, a shrine to Senal, and the farms of those who live there. The people take their market to Ri.
 Mil - An elven town inside the Kenl Forest, it contains a tavern, an inn, a shrine to Dryan, a market place, and the homes of those who live there.
 Dry - A retreate town for the monarchs in Hex. It contains a market place, the elaborate homes where the monarchs and their families stay, a tavern, an inn, and, on the outskirts, the homes of various merchants.
 Kol - An elven town inside the Kenl Forest, it contains a tavern, an inn, a shrine to Dryan, a market place, a lumbermill, and the homes of those who live there.
 Villages:
 Ji - A rancher's village just outside the Kenl Forest. It has a shrine to Senal.
 Loe - A farmer's village. It contains a shrine to Rhiannon.
 Nel - A lumberjack's village just outside Nil Grove and Pes. It contains the homes of some of the lumberjack's from Pes. It contains a shrine to Dryan. Everything taken is always replanted.
 Muv - A goat-herder's village. It contains a shrine to Lynir.
 Lio - A horse-farmer's village. It breeds the steeds used by the monarchs. It contains a shrine to Styra.
 Tri - A dragon rancher's village. It breeds the dragons used by the monarchs, and all over the world. They are a very highly valued breed. It contains a shrine to Lynir.
 Aml - A orchard village. It contains multiple fruit orchards, apples, oranges, and pear-berries. It also contians a shrine to Senal.
 Liw - This contains the homes of many of the people who have jobs in either Nel or Onr. There is a shrine to Ster here.
 Regions:
 Nil Grove - A small grove of hardwoods near the west coast.
 Kenl Forest - A large forest, intersperced with both hardwoods and softwoods. It covers most of the southern coast.